Always Double Tap - 1hp terror
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
29 556
2 790
30
Pilsen – Standard
Škoda T 25
TheTinCan_ [DBLTG]
Without Premium | With Premium | |
---|---|---|
Credits | 25 746 | 25 746 |
Experience (x{2} for the first win in a day) | 2790 | 2790 |
Battle efficiency
Σ:
5
2208
8
1
98
2
-
- cetais3103 [DLB] Type T-34
- Nasty1_1 [IIWII] 105 leFH18B2 1 2
- Lebenn A-44 2 3
- lycritus [SCUM] T67 1 2 2
- The_Stig007 T-50-2 1 1
- MADMastiff T29 4
- bobsdestruction [GGNKR] T67 1
- Nick_003 [__RS_] M44 1 3
- GunHamster [SCYWG] Cromwell 1 2
- kksnowboarder [W__P] IS 4
- Nodon SU-122-44
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 33
- {{ ::replay.translations.shots.hits }} 27/22
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2208
- {{ ::replay.translations.damageDealt.sniper }} 489
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 98
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 31/0
- {{ ::replay.translations.mileage.label }} 3,87
Credits
With Premium
Received | 25 746 | 25 746 | ||||
Action / Personal missions payout | 3 810 | 3 810 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,145 | -5,145 | ||||
Auto-resupply ammunition | -3,102 | 0 | -3,102 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 21,309 | 0 | 21,309 | 0 |
Time
- Starting time 01:52
- Battle duration 8 min 39 s
- Time of destruction -
Experience
Received | 1 116 | 56 | 1 116 | 56 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 558 | 0 | 558 | 0 | ||
Total: | 2 790 | 112 | 2 790 | 112 |
- Version: 1.15.0
- Server game time: 2021-12-14 01:52
- Spawn: I
- Battle type: Regular
- Uploaded: TheTinCan_
Replay description
A great example of why it's important to always finish off a low hit point tank. So close to being sent back to the garage - I was able to turn the game around and pull out a win with just one hp remaining.
Replay's comments (0)