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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
| Without Premium | With Premium | |
|---|---|---|
| Credits | 38 737 | 38 737 |
| Experience | 1515 | 2273 |
- dager_LY M4A1 FL 10 1 5
- RaptorPeta [HOTEL] Churchill III
- HarcosKoko Matilda 2 5
- KATAKOUZINOS M5A1 Stuart 1
- adrianchu2003 Type 3 Chi-Nu 1 1
- Cyn4m0n [BSQAD] Lago
- Hellcat1974 Pz.Sfl. IVc
- RAP_174 O-I 2 11
- Ajninadi [S_0_D] T14 1 6
- argaz [LAR] KV-2 1 8
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 53
- {{ ::replay.translations.shots.hits }} 42/37
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3596
- {{ ::replay.translations.damageDealt.sniper }} 1171
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 10
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 110
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 7/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 211
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/70
- {{ ::replay.translations.mileage.label }} 3,53
| Received | 38 737 | 38 737 | ||||
| Action / Personal missions payout | 18 013 | 18 013 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -4,905 | -4,905 | ||||
| Auto-resupply ammunition | -75,338 | 0 | -75,338 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | -43,493 | 0 | -24,124 | 0 |
- Starting time 01:16
- Battle duration 10 min 11 s
- Time of destruction 10 min 10 s
| Received | 1 515 | 76 | 1 515 | 76 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 1 515 | 76 | 2 273 | 114 |
- Version: 1.15.0
- Server game time: 2021-12-16 01:16
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Spawn: II
- Battle type: Regular
- Uploaded: BelgiumStyle
Replay description
14:40 Playing in the middle of the map but figuring out this isn't actually a good position. Really uncomfortable to play!
13:50 deciding I should play the flank more.
13:35 Killing the KV-2
12:35 The other flank fell, defending the base pt1.
10:30 Killing the last enemy on my flank and taking a small beating
10:05 trying to defend the base but someone on the other side was thinking the same
9:00 Defending the base pt2. Decapping and going on the flank
7:30 the position doesnt feel as great as I thought it would be
6:35 I empty my clip so the T14 think I can shoot him and so that he knows I'm reloading, hoping I can bait him. It worked but it goes terribly wrong after!
5:55 the T14 finds an angle through a small window before I do
5:10 trying to create distance
5:00 praying for RNGsus
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