Vz. 55, Abbey, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 670
2 492
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
Vz. 55
Vz. 55
GRAL_YESS [SKULH]
16.12.2021 22:27
Without Premium With Premium
Credits 45 529 45 529
Experience 1938 2492
Detailed Report
Statistics for GRAL_YESS
Battle efficiency Σ: 2 4656 6 4090 853 3 -
  • Loxosceless T-54 ltwt. 1
  • Fushii_ [-YEET] 50TP Tyszkiewicza 1
  • Hulk_Hagen [APD] WZ-111 model 5A 2 2 3
  • ruhite_10 STB-1 1 1
  • _Plata_O_Plomo_ FV4005 Stage II 1 3
  • R_P [D-H] FV215b 6 2 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 16/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4656
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4090
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 853
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,05
Credits With Premium
Received 45 529 45 529
Action / Personal missions payout 7 376 7 376
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,488 -4,488
Auto-resupply ammunition -83,200 0 -83,200 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -37,783 0 -15,018 0
Time
  • Starting time 22:27
  • Battle duration 5 min 56 s
  • Time of destruction 5 min 55 s
Experience
Received 1 107 55     1 107 55
Fine for causing damage to allies 0 0
Personal Reserves bonus 831     831
 
 
Total: 1 938 55 2 492 83
  • Version: 1.15.0
  • Server game time: 2021-12-16 22:27
  • Spawn: II
  • Battle type: Regular
  • Uploaded: GRAL_YESS

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