Panhard EBR 75 (FL 10) 2330 base expirience 10k combined dmg.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
462 642
12 583
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Murovanka – Standard
Murovanka
Panhard EBR 75 (FL 10)
Panhard EBR 75 (FL 10)
DarthBaneDaBananeReload [MIRKO]
18.12.2021 00:35
Without Premium With Premium
Credits 144 125 144 125
Experience 11418 12583
Detailed Report
Statistics for DarthBaneDaBananeReload
Battle efficiency Σ: 8 6294 10 3 4647 4 -
  • WALECZNY27 [_BLS_] Caliban 1 3 2
  • gil4128 AltProto AMX 30
  • Klonix_BiH [GOT_B] ELC EVEN 90 2
  • neymarior1_1 TS-5 4
  • Freedlook_657 Rheinmetall Skorpion G 2 4
  • lukin_82 [CSJL] Rheinmetall Skorpion G 2
  • _Cwaniaczeq_ [1COH] M54 Renegade 1
  • CzolgowcaPlay [OCTOP] IS-3
  • LucasFiluri87 122 TM 6
  • kobra1963_MB [_BRR_] Progetto CC55 mod. 54 1 1 3
  • kubape007 Panhard AML Lynx 6x6 1
  • SiebenFarben [J_T_K] Bat.-Châtillon Bourrasque 1 2
  • chakcrewCRO1991 [C_R_G] CS-52 3
  • Dy9n Rheinmetall Skorpion G 2
  • Mumia IS-3A 1 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 46
  • {{ ::replay.translations.shots.hits }} 40/30
  • {{ ::replay.translations.shots.heHits }} 8
  • {{ ::replay.translations.damageDealt.total }} 6294
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 13/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4647
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 11,72
Credits With Premium
Received 144 125 144 125
Personal Reserves bonus 108 094 108 094
Battle payments 64 856 64 856
Action / Personal missions payout 73 504 73 504
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 390,579 462,642
 
Auto-repair vehicle -2,047 -2,047
Auto-resupply ammunition -53,010 0 -53,010 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 315,522 0 387,585 0
Time
  • Starting time 00:35
  • Battle duration 11 min 20 s
  • Time of destruction -
Experience
Received 2 330 117     2 330 117
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 748     1 748
For military maneuvers 440     440
Action / Personal missions payout 6 990 0     6 990 0
Bonus for Premium vehicle tier 350       350  
 
 
Total: 11 418 557 12 583 616
  • Version: 1.15.0
  • Server game time: 2021-12-18 00:35
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DarthBaneDaBananeReload

Replay description

This is how to use this tank. 10,5k combined and more than 6k own dmg (with 175 dmg per shell gun). Also a lot of fast actions for the whole game with not easy ending to carry. Oh, and once more reason to show this - 8 frags ;)

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-12-20 в 21:50
  • #2 So tell me please, why is there gold ammo in the first place... To keep them so they will be there to remind you that you shouldn't use them? Or maybe we are offered 3 types of shells just because WG offered options (emphasis on PLURAL) when starting a battle and encountering different enemies..
    TheGunArt1st 2021-12-29 в 13:23