QB-- 10k and lost,why not :)
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
150 018
1 956
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Standard
Siegfried Line
T57 Heavy Tank
T57 Heavy Tank
Shibui [GROPE]
20.12.2021 23:39
Without Premium With Premium
Credits 78 138 78 138
Experience 1304 1956
Detailed Report
Statistics for Shibui
Battle efficiency Σ: 2 9845 12 1700 277 2 -
  • scrapy911 Leopard 1 1 1
  • BAATATIP70390 T110E3 5
  • Zicin [ODI] Škoda T 50 2 3
  • loefffell E 50 1
  • Feketemacska AMX M4 mle. 51 1 4 3
  • Roppi [DE-RE] E 75 2 3
  • little_minno [GA-DK] Tortoise 3 4
  • radek05654 [LGPP] Object 277 1 1 4
  • dufi_109 Object 268 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 29/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9845
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1700
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 277
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,19
Credits With Premium
Received 78 138 78 138
Action / Personal missions payout 26 241 26 241
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 108,759 150,018
 
Auto-repair vehicle -26,648 -26,648
Auto-resupply ammunition -81,900 0 -81,900 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -2,789 0 38,470 0
Time
  • Starting time 23:39
  • Battle duration 9 min 11 s
  • Time of destruction 8 min 11 s
Experience
Received 839 42     839 42
Achievements 465 23     465 23
Fine for causing damage to allies 0 0
 
 
Total: 1 304 65 1 956 98
  • Version: 1.15.0
  • Server game time: 2021-12-20 23:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Shibui

Replay description

just some American shootout :)

Replay's comments (0)