WZ-111 5A Ace Tanker, almost 10K Damage dealt
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
202 861
5 483
32
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Encounter
Malinovka
WZ-111 model 5A
WZ-111 model 5A
Charcharo
20.12.2021 13:29
Without Premium With Premium
Credits 98 716 98 716
Experience (x{2} for the first win in a day) 4021 5483
Detailed Report
Statistics for Charcharo
Battle efficiency Σ: 4 9928 8 3630 3393 3 -
  • Mr_Szadov [_SOW_] ELC EVEN 90 2 1
  • bopisti [MVVJV] Škoda T 56 1
  • Drago9621 IS-3 2 1 1
  • Jahresplaner Kunze Panzer 1
  • Poland_Hunter Indien-Panzer 1 1
  • _Diatonique_ IS-4 5 1 3
  • rruutt FV217 Badger 1 4
  • __kRk__ Bat.-Châtillon Bourrasque 1 1
  • LAGONIKO1979 [WTYD_] FV4005 Stage II
  • xxWojtek18 [-CSP-] E 75 TS 1 2
  • alexdz16 [KRVT] E 75 3
  • KARKUGAMES_1991 Waffenträger auf Pz. IV 1
  • FILIP252006 [SPER-] T-54 1 1 1
  • dosia1111 [11LDP] К-91-ПТ 1 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 25/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9928
  • {{ ::replay.translations.damageDealt.sniper }} 1805
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3630
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 12/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3393
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,8
Credits With Premium
Received 98 716 98 716
Action / Personal missions payout 54 787 54 787
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,201 -25,201
Auto-resupply ammunition -80,288 0 -80,288 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 28,014 0 77,372 0
Time
  • Starting time 13:29
  • Battle duration 12 min 57 s
  • Time of destruction 12 min 56 s
Experience
Received 1 462 73     1 462 73
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 1 097 1 250     1 097 1 250
 
 
Total: 4 021 1396 5 483 1470
  • Version: 1.15.0
  • Server game time: 2021-12-20 13:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Charcharo

Replay description

It is just me getting my daily double on my WZ-111 5A and getting the field mods. This battle gave me enough XP for my final mod!

At the start I spammed some HEAT by mistake, had it saved up for the Tortoise and IS-4M but due to forgetting to switch ammo types, I misused it a bit. I do fix that mistake later on though.

Ultimately I got lucky. Though I am pleased with the teamwork on display and the team definitely made this possible.

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