11k 1st class
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
242 891
5 338
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Glacier – Standard
Glacier
T95/FV4201 Chieftain
T95/FV4201 Chieftain
__Dead_Guy__ [SNOW-]
24.12.2021 20:06
Without Premium With Premium
Credits 88 004 88 004
Experience 4640 5338
Detailed Report
Statistics for __Dead_Guy__
Battle efficiency Σ: 2 11294 13 2860 213 1 -
  • matejm_2014 [_BA_] 50TP Tyszkiewicza 1
  • cCc_yns_cCc [CROFT] Maus 1 1
  • Snake6_steel_2016 [SASDH] Object 277 2 1 6
  • 852836 T30 3
  • BAVORY TNH T Vz. 51 1 3
  • Lubos224 FV4005 Stage II 1 1 3
  • Powercraft E 75 1 3 3
  • bobovsky [F4KER] Progetto M35 mod 46 1 1 1
  • janoschs52 [KOMK] STA-2 1 1 1
  • skullripper VK 100.01 (P) 1 2
  • Churchil_Zx [H4WK] Progetto M35 mod 46 1 1
  • p_r_e_2016_2 Object 430U 2 3
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 30/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11294
  • {{ ::replay.translations.damageDealt.sniper }} 3576
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2860
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 12/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 213
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/4
  • {{ ::replay.translations.mileage.label }} 4,28
Credits With Premium
Received 88 004 88 004
Personal Reserves bonus 66 003 66 003
Action / Personal missions payout 44 882 44 882
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 198,889 242,891
 
Auto-repair vehicle -28,914 -28,914
Auto-resupply ammunition -113,000 0 -113,000 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 16,975 0 60,977 0
Time
  • Starting time 20:06
  • Battle duration 11 min 26 s
  • Time of destruction 11 min 25 s
Experience
Received 1 395 70     1 395 70
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 093 315     2 093 315
Action / Personal missions payout 1 047 0     1 047 0
Bonus for Premium vehicle tier 105       105  
 
 
Total: 4 640 385 5 338 420
  • Version: 1.15.0
  • Server game time: 2021-12-24 20:06
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __Dead_Guy__

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