Maus is still meta
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
208 982
3 528
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
Maus
Maus
_SchoggiOverdose_ [SL3M]
30.12.2021 20:00
Without Premium With Premium
Credits 76 550 76 550
Experience 2940 3528
Detailed Report
Statistics for _SchoggiOverdose_
Battle efficiency Σ: 2 8469 6 6800 934 2 -
  • los320 [NALOT] 60TP Lewandowskiego 3 1 5
  • Rolcsi1226 [2MBZ] Panhard EBR 105
  • Cimro [V-L-K] AMX M4 mle. 54 1
  • matim183_2000 [-S-H] Bat.-Châtillon 25 t 3 2 3
  • Bora06S [BIZIM] T110E3 1 2
  • AnaKap [R4CON] M48A5 Patton 1 1
  • docPlut M60 6 1 2
  • martin0_CZ [K4RM4] TVP T 50/51 1 1 1
  • waly85 STB-1 3 1
  • davidekzicha_CZ [K4RM4] Leopard 1 1 2
  • zagorci_online [EGA29] Bat.-Châtillon 155 58
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 22/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8469
  • {{ ::replay.translations.damageDealt.sniper }} 3537
  • {{ ::replay.translations.received.label }} 26
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 6800
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 934
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,48
Credits With Premium
Received 76 550 76 550
Personal Reserves bonus 57 413 57 413
Action / Personal missions payout 36 744 36 744
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 170,707 208,982
 
Auto-repair vehicle -25,327 -25,327
Auto-resupply ammunition -103,490 0 -103,490 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -18,110 0 20,165 0
Time
  • Starting time 20:00
  • Battle duration 8 min 16 s
  • Time of destruction -
Experience
Received 1 176 59     1 176 59
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 764     1 764
 
 
Total: 2 940 59 3 528 89
  • Version: 1.15.0
  • Server game time: 2021-12-30 20:00
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _SchoggiOverdose_

Replay description

Sometimes in the right position, the Maus isnt that bad.

Replay's comments (0)