A try in CS 63
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
111 660
2 970
7
Hinterland – Standard
Hinterland
CS-63
CS-63
xanthien [P-P-S]
02.01.2022 20:30
Without Premium With Premium
Credits 41 355 41 355
Experience (x{2} for the first win in a day) 1980 2970
Detailed Report
Statistics for xanthien
Battle efficiency Σ: 3 3352 3 1 3512 3 -
  • Bratwurst [-SKM-] Object 277 2 4
  • xanthien [P-P-S] CS-63
  • cumik AMX 50 Foch (155) 1 1 1
  • religijny Grille 15 1
  • Lacky1981 [ROWS] Panhard EBR 105 1
  • gardep [-PCR-] T110E3 1
  • Nozka1978 G.W. E 100
  • Pixelwall G.W. E 100
  • lskaIamaz T92 HMC 1
  • SandPanzer [DDS-] E 50 Ausf. M 1
  • Toomas_K [L-EST] Kranvagn 1
  • w_oo_w [LUCH] Bat.-Châtillon 155 58
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 17/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3352
  • {{ ::replay.translations.damageDealt.sniper }} 3213
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3512
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,47
Credits With Premium
Received 41 355 41 355
Battle payments 18 610 18 610
Action / Personal missions payout 31 017 31 017
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 90,982 111,660
 
Auto-repair vehicle -22,095 -22,095
Auto-resupply ammunition -56,640 0 -56,640 0
Auto-resupply consumables 0 0 0 0
 
Total: 12,247 0 32,925 0
Time
  • Starting time 20:30
  • Battle duration 10 min 53 s
  • Time of destruction -
Experience
Received 990 50     990 50
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 980 2100 2 970 2150
  • Version: 1.15.0
  • Server game time: 2022-01-02 20:30
  • Spawn: II
  • Battle type: Grand Battle
  • Uploaded: xanthien

Replay description

You have to run and stop to change mode I think. Charge seems a bad idea with the gun inacurrate in fast mode.

Replay's comments (0)