Get flamed and reported for 7 kills carry
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
213 674
5 995
25
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Standard
Pearl River
CS-52
CS-52
Schu1981 [ERR]
27.12.2021 18:24
Without Premium With Premium
Credits 63 593 63 593
Experience (x{2} for the first win in a day) 4705 5995
Detailed Report
Statistics for Schu1981
Battle efficiency Σ: 7 3165 5 1 250 3 -
  • _Dzik_W_Agrescie_ [ARIS3] Lansen C 1
  • Rart_2018 SU-152 1
  • doc71_1 [NFSK] 122 TM 3
  • boleczek122 [-PTG-] T-34-1 1
  • RedFrog IS-2 1 1 2
  • Bollbon T54E1 2 1
  • guardianus1980 [MOAB] Rheinmetall Skorpion 1
  • luxardo [C_C_E] G.W. Tiger (P) 2 2
  • timo69 T30 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 18/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3165
  • {{ ::replay.translations.damageDealt.sniper }} 954
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 250
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,57
Credits With Premium
Received 63 593 63 593
Personal Reserves bonus 47 695 47 695
Battle payments 28 617 28 617
Action / Personal missions payout 41 972 41 972
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 181,877 213,674
 
Auto-repair vehicle -649 -649
Auto-resupply ammunition -49,280 0 -49,280 0
Auto-resupply consumables 0 0 0 0
 
Total: 131,948 0 163,745 0
Time
  • Starting time 18:24
  • Battle duration 14 min 43 s
  • Time of destruction 14 min 42 s
Experience
Received 1 289 64     1 289 64
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 934 288     1 934 288
For military maneuvers 240     240
Bonus for Premium vehicle tier 193       193  
 
 
Total: 4 705 656 5 995 720
  • Version: 1.15.0
  • Server game time: 2021-12-27 18:24
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Schu1981

Replay description

Match starts pretty good, but then, out of sudden, my team decides to throw it all away. They get killed one by one, leaving me all alone on the battlefield.

Some people start complaining about my gameplay, making WG reports, even though my gameplay brings us a 7 kill win, with a 1 vs 3 base defend.

You can get reported and blamed for their mistakes, even though you're showing your best carry.

The shitstorm starts about 5 minutes before ending.

Replay's comments (0)