3.4K damage,confederate and massive win
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
63 158
1 841
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
TNH 105/1000
TNH 105/1000
Preditor1 [L1ME]
11.01.2022 15:23
Without Premium With Premium
Credits 35 088 35 088
Experience 1841 1841
Detailed Report
Statistics for Preditor1
Battle efficiency Σ: 2 3420 5 3320 331 2 -
  • kikutiyo SU-152 2 1
  • Redorkulated [PANZR] SU-100M1
  • Aizan_radm IS-M 1 2
  • mkoll1987 [-OZ-] T29 1
  • Rekva Challenger 3 2
  • umazon [A-O] Jagdpanther 5
  • tank_bunny [D0G3] Škoda T 56 3 1 2
  • Gundagai Super Hellcat 3
  • NaNi_NaNi_ [TH_PZ] 45TP Habicha 1 1
  • Handsomejerry_26 Bofors Tornvagn 1 2 1
  • _goZZira_ IS
  • Archie_Fernayuu SU-122-44 1
  • seedjin M40/M43
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 18/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3420
  • {{ ::replay.translations.damageDealt.sniper }} 716
  • {{ ::replay.translations.received.label }} 23
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 331
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,46
Credits With Premium
Received 35 088 35 088
Battle payments 10 526 10 526
Action / Personal missions payout 14 035 14 035
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 63,158 59,649
 
Auto-repair vehicle -11,426 -11,426
Auto-resupply ammunition -99,050 0 -99,050 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -67,318 0 -70,827 0
Time
  • Starting time 15:23
  • Battle duration 14 min 13 s
  • Time of destruction 13 min 27 s
Experience
Received 1 116 56     1 116 56
Fine for causing damage to allies 0 0
For military maneuvers 140     140
Action / Personal missions payout 558 0     558 0
For playing in a Platoon 167     167
 
 
Total: 1 841 196 1 841 196
  • Version: 1.15.0
  • Server game time: 2022-01-11 15:23
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Preditor1

Same battle replays (1)

Replay description

That was an awesome game. Can't believe we won that

Replay's comments (0)