SU-101 - Ghost Town - Canary
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
54 747
9 729
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Ghost Town – Assault
SU-101
jeb2 [LAZD]
Without Premium | With Premium | |
---|---|---|
Credits | 36 498 | 36 498 |
Experience | 9729 | 9729 |
Battle efficiency
Σ:
1
1135
-
2110
4676
6
-
- Mr_norm [MWAR] Tiger II 1
- HedgeHog [CBRO2] Škoda T 56 2
- dark_ace77 [I_T] AMX 50 100 2
- BostonBullit Škoda T 56 1
- Alpha_1Beta_2 [H8_ME] Progetto M35 mod 46
- _KaptKrunch_ [VX9] T-44 2
- liljuke [MWAR] AMX AC mle. 48
- ecellisrv [MWAR] AT 15 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 6
- {{ ::replay.translations.shots.hits }} 5/4
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1135
- {{ ::replay.translations.damageDealt.sniper }} 657
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2110
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 3/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 4676
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,83
Credits
With Premium
Received | 36 498 | 36 498 | ||||
Action / Personal missions payout | 18 249 | 18 249 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -10,104 | -10,104 | ||||
Auto-resupply ammunition | -25,230 | 0 | -25,230 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 19,413 | 0 | 19,413 | 0 |
Time
- Starting time 02:51
- Battle duration 8 min 33 s
- Time of destruction -
Experience
Received | 1 081 | 54 | 1 081 | 54 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 8 648 | 0 | 8 648 | 0 | ||
Total: | 9 729 | 54 | 9 729 | 54 |
- Version: 1.15.0
- Server game time: 2022-01-12 02:51
- Spawn: I
- Battle type: Regular
- Uploaded: jeb2
Replay description
Assault Defense -- Everyone went right.
Somebody has to go Left. Has to, you see.
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