12.2k spotting in ELC with a team of mostly daves
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
223 188
5 544
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
ELC EVEN 90
ELC EVEN 90
Khazzi [-MM]
29.10.2021 22:40
Without Premium With Premium
Credits 114 455 114 455
Experience (x{2} for the first win in a day) 3784 5544
Detailed Report
Statistics for Khazzi
Battle efficiency Σ: 1 386 1 - 12224 9 -
  • BzBouM [GAULE] Bat.-Châtillon 12 t
  • JackNorton Rheinmetall Skorpion G 1
  • yaroslavyn_354 TNH 105/1000
  • MAKS99701 M54 Renegade
  • gremlin401 [FINAF] Rheinmetall Skorpion G 1
  • SwenHassel [FEZ] T-103 1
  • Scoby_way TNH 105/1000
  • PHILleHUt [GAULE] T28 Prototype
  • vania1983 Bat.-Châtillon Bourrasque
  • salerija [NO-S] Progetto CC55 mod. 54
  • majomur131 Progetto M35 mod 46
  • FDBKH871 Panhard AML Lynx 6x6
  • _Shy_Girl_ [_4O4_] Lansen C
  • imdbhm [MA5NO] SU-130PM
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 3/2
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 386
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 3/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 12224
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,17
Credits With Premium
Received 114 455 114 455
Battle payments 51 505 51 505
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 165,960 223,188
 
Auto-repair vehicle -4,437 -4,437
Auto-resupply ammunition -1,960 0 -1,960 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 136,563 0 193,791 0
Time
  • Starting time 22:40
  • Battle duration 13 min 32 s
  • Time of destruction -
Experience
Received 1 760 88     1 760 88
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 264       264  
 
 
Total: 3 784 176 5 544 264
  • Version: 1.14.1
  • Server game time: 2021-10-29 22:40
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Khazzi

Replay description

That game when you realise that as bad as your team are, the enemy team are just as bad player wise, and it's best to resist using your gun so that you don't give your position away. One of the most frustrating games I have ever played thanks a few tanks on my team camping in the corner of the map so that they're unable to shoot until the enemy are in kill-all mode at the end. However, by staying bushed and spotting all the enemies coming to "kill-all", we swung the game around and at the end, with the clock ticking down, I had to pressure the cap and get the last enemy to come to defend the cap and hope my challenged team rise to the occasion, and we only just managed it with seconds to spare. You can see for the chat that I was more than a little peeved with the S1s who didn't seem able to comprehend much other than pressing their left mouse button. Clearly their keyboards need their W keys repaired.

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