The best game in my WoT career; clutch game with Obj. 268 v4 QB
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
173 615
3 639
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Object 268 Version 4
Object 268 Version 4
Abibas_69 [B0SCH]
14.01.2022 18:48
Without Premium With Premium
Credits 77 162 77 162
Experience 2830 3639
Detailed Report
Statistics for Abibas_69
Battle efficiency Σ: 6 9758 3 6700 2280 5 -
  • Nati4441 UDES 16 2 1
  • C4t3rp1ll4r [D-D-D] Type 61 1 2
  • Mboo11 [HAHAA] Char Futur 4
  • Misi116 [9001] E 100 1 2
  • Bob453 [2-PUK] T54E1 1
  • mahrik_1 IS-7 2 3
  • maximaEST К-91-ПТ 1
  • zimolag_1 Vz. 55 1 1
  • flix96 [BRIN] Object 263 1 2
  • chanelo [BRIN] CS-59 3 1 2
  • THOR971 [BNZAI] 212A
  • stadom AMX 30 1er prototype 1 2 1
  • Tungdil_Gold [-B_Y-] ST-I 3 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 20/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9758
  • {{ ::replay.translations.damageDealt.sniper }} 655
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 6700
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2280
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/4
  • {{ ::replay.translations.mileage.label }} 4,91
Credits With Premium
Received 77 162 77 162
Action / Personal missions payout 57 872 57 872
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,015 -25,015
Auto-resupply ammunition -99,750 0 -99,750 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -9,731 0 28,850 0
Time
  • Starting time 18:48
  • Battle duration 12 min 54 s
  • Time of destruction 12 min 53 s
Experience
Received 1 617 81     1 617 81
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 213 0     1 213 0
 
 
Total: 2 830 81 3 639 122
  • Version: 1.15.0
  • Server game time: 2022-01-14 18:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Abibas_69

Replay description

14:50 I decide to push the city
14:00 I push as I see that we have a strong amount of teammates in the town
13:15 I deal with a bunch of enemies
12:00 We keep pushing the enemies to their base
10:22 I am a one-shot now so I play a little bit more passively
9:56 I defend the base
8:15 When I arrive there is only a low HP T54E1 and I go to help my teammates that are pushing the enemy base
6:30 Only moments after I reach the enemy base my allies get destroyed
5:45 I set a trap for the enemies
3:57 The E100 bounces off a HEAT round and I manage to pen a clutch shot into the side of his turret
3:30 I go back to base to kill the enemy Vz55
3:07 After I spot him I clutch fire and I bounce but luckily he also bounces.I take my chance and I destroyed him
2:16 The enemy E100 decides to cap.Once again I take my chance and I go after him.RNG smiles upon me as he gets caught with his side armor facing me.I pull the triger and the shell flies true

Replay's comments (0)