[M]T150 2652 damage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
56 946
2 624
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
T-150
T-150
joshuakit [QSF]
15.01.2022 11:53
Without Premium With Premium
Credits 37 964 37 964
Experience 1924 2624
Detailed Report
Statistics for joshuakit
Battle efficiency Σ: 5 2652 6 400 1671 3 -
  • haer_2020 [G-A-P] 60G FT 1 1 1
  • Dragonentiti M4 Sherman 1
  • tankch [SGC] Ikv 65 Alt II 1 1
  • po_po M10 Wolverine 1
  • bolack_pp BDR G1 B 1 1
  • descendant_0f_the_long VK 36.01 (H) 2 2
  • User_3000142607 M10 RBFM
  • Shendor [-03-] T-34-85 1 1
  • kk_cheng1964 [LUO] Nashorn
  • you_ggaammee Nashorn
  • hayho_899 VK 30.02 (M) 1
  • StreamUt [1959] KV-1
  • KreuzBern [88PAK] 25TP KSUST II 1
  • dhch119 [BC_KN] VK 30.01 (H)
  • hryk M18 Hellcat 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2652
  • {{ ::replay.translations.damageDealt.sniper }} 904
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1671
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,7
Credits With Premium
Received 37 964 37 964
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,809 -4,809
Auto-resupply ammunition -30,180 0 -30,180 0
Auto-resupply consumables 0 0 0 0
 
Total: 2,975 0 21,957 0
Time
  • Starting time 11:53
  • Battle duration 13 min 8 s
  • Time of destruction -
Experience
Received 1 399 70     1 399 70
Fine for causing damage to allies 0 0
Personal Reserves bonus 525     525
 
 
Total: 1 924 70 2 624 105
  • Version: 1.15.0
  • Server game time: 2022-01-15 11:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: joshuakit

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