Super Conqueror, Safe Haven, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
238 851
5 098
37
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Safe Haven – Standard
Safe Haven
Super Conqueror
Super Conqueror
Poke_ninja66 [FC--D]
15.01.2022 21:06
Without Premium With Premium
Credits 64 389 64 389
Experience (x{2} for the first win in a day) 3738 5098
Detailed Report
Statistics for Poke_ninja66
Battle efficiency Σ: 5 7526 9 3600 - 2 -
  • GAMER1278 IS-7 4 2 4
  • Denis_DG E 75 2 2
  • Klakson007 [ESWP] Panhard EBR 90 1 2
  • zhangting90 Object 268 Version 4 2 1 1
  • gonny Object 704 2 2
  • MaxiCH1984 [T-B-I] Leopard Prototyp A 2 1
  • Duke2611788 Vz. 55 1 2 2
  • OddVet [GROM2] Conqueror 1 2
  • maxline11 [X3EAM] Object 263 1
  • ivushiin FV4005 Stage II 3
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 28/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7526
  • {{ ::replay.translations.damageDealt.sniper }} 433
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,22
Credits With Premium
Received 64 389 64 389
Personal Reserves bonus 48 292 48 292
Battle payments 28 975 28 975
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 206,656 238,851
 
Auto-repair vehicle -15,788 -15,788
Auto-resupply ammunition -140,000 0 -140,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 30,868 0 63,063 0
Time
  • Starting time 21:06
  • Battle duration 10 min 15 s
  • Time of destruction 10 min 14 s
Experience
Received 1 359 68     1 359 68
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 020 306     1 020 306
 
 
Total: 3 738 942 5 098 1010
  • Version: 1.15.0
  • Server game time: 2022-01-15 21:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Poke_ninja66

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