T110E4, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
138 897
2 404
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
T110E4
T110E4
Quenon [A_C_E]
17.01.2022 17:11
Without Premium With Premium
Credits 48 565 48 565
Experience 2003 2404
Detailed Report
Statistics for Quenon
Battle efficiency Σ: 2 8468 5 - 410 - -
  • Microsoft_since1975 WZ-111 model 1-4 1
  • LeeVickyatto Bat.-Châtillon 155 58
  • fronter18 [BA-O] TNH T Vz. 51 2
  • chan0511 Object 268 Version V 1 1
  • Minh_Destroyer Object 268 Version V 2
  • zion_marco AMX 13 105 1
  • KevinSimpson [MJMR] M103 2 1
  • yakisun 50TP Tyszkiewicza 2
  • Dimitruha1979 Object 430 1
  • yamame10 FV217 Badger
  • fire_319 Super Conqueror 1 1
  • zest1335 [FR] T30 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8468
  • {{ ::replay.translations.damageDealt.sniper }} 6973
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 410
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,93
Credits With Premium
Received 48 565 48 565
Battle payments 23 542 23 542
Action / Personal missions payout 36 882 36 882
Achievements 3 750 3 750
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 112,739 138,897
 
Auto-repair vehicle -22,480 -22,480
Auto-resupply ammunition -88,400 0 -88,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -18,141 0 8,017 0
Time
  • Starting time 17:11
  • Battle duration 8 min 48 s
  • Time of destruction 8 min 43 s
Experience
Received 503 25     503 25
Achievements 298 15     298 15
Fine for causing damage to allies 0 0
Personal Reserves bonus 601 180     601 180
Action / Personal missions payout 601 0     601 0
 
 
Total: 2 003 220 2 404 240
  • Version: 1.15.0
  • Server game time: 2022-01-17 17:11
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Quenon

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