1v6 Kolobanov's and Pool's, This is Madness! #Quickybaby
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
213 077
8 652
25
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Province – Standard
Province
Strv m/42-57 Alt A.2
Strv m/42-57 Alt A.2
accelerater_gun [775LS]
19.01.2022 01:45
Without Premium With Premium
Credits 65 812 65 812
Experience (x{2} for the first win in a day) 6592 8652
Detailed Report
Statistics for accelerater_gun
Battle efficiency Σ: 10 4464 11 110 632 6 -
  • freewill56 [I_T] AT 8 3
  • tiestone_2017 VK 30.01 (H) 1 5
  • Recce51 [T0GS] AMX 105 AM mle. 47 1
  • silversquid AMX 40 1 1 2
  • capt_jay B.U.G.I.
  • dmac2020 T-150 4 5
  • X4D3 [FUBU] AMX ELC bis 2 1
  • bizz Ram II 3
  • clubbluemounds Pz.Kpfw. II Luchs 2
  • lawrencefpearson M8A1 2
  • girard195 VK 16.02 Leopard 2 4
  • PatrickStar77 [CYTS] Bishop 1 2
  • Megamaser 14TP 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 52
  • {{ ::replay.translations.shots.hits }} 41/33
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4464
  • {{ ::replay.translations.damageDealt.sniper }} 2870
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 9
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 12/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 632
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 2,43
Credits With Premium
Received 65 812 65 812
Personal Reserves bonus 49 359 49 359
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 180,171 213,077
 
Auto-repair vehicle -2,496 -2,496
Auto-resupply ammunition -68,605 0 -68,605 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 89,070 0 121,976 0
Time
  • Starting time 01:45
  • Battle duration 12 min 30 s
  • Time of destruction 12 min 29 s
Experience
Received 2 060 103     2 060 103
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 545     1 545
Bonus for Premium vehicle tier 927       927  
 
 
Total: 6 592 206 8 652 310
  • Version: 1.15.0
  • Server game time: 2022-01-19 01:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: accelerater_gun

Replay description

Finally got a Kolobanov's and a Pool's! just playing around with one of my old favorites, trying out the field mods. I run vents, binos, and a rotation mechanism. I decided to play more TD-style early, considering the good accuracy of the tank. Was very obliging of the enemy team to keep driving in front of my gun. Got so excited I almost blew it against the Duck, but I calmed down and hit the shots I needed to in the end.

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