Obj 263 Base Defense Murovanka
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
118 751
10 819
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Murovanka – Standard
Murovanka
Object 263
Object 263
Corcel2
21.01.2022 20:28
Without Premium With Premium
Credits 54 977 54 977
Experience 10099 10819
Detailed Report
Statistics for Corcel2
Battle efficiency Σ: 2 4785 9 2940 4355 1 -
  • Osu22 Progetto M35 mod 46 1 1 1
  • Maisey13 [-CFL-] Tortoise 3 1 2
  • discus_1 IS-3A 2 1 1
  • airforcewx [FISH-] ELC EVEN 90 2 1
  • Major_kalibre IS-3 1
  • Lucas_destroyer 50TP prototyp 2 2
  • MACH1Z_2021 Tiger II 1 1
  • jemo [TRW] AMBT 1 2
  • Trevrok [B_N_E] GSOR 1008 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4785
  • {{ ::replay.translations.damageDealt.sniper }} 2175
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2940
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4355
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/63
  • {{ ::replay.translations.mileage.label }} 1,8
Credits With Premium
Received 54 977 54 977
Action / Personal missions payout 36 285 36 285
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,282 -10,282
Auto-resupply ammunition -23,334 0 -23,334 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 37,646 0 65,135 0
Time
  • Starting time 20:28
  • Battle duration 6 min 16 s
  • Time of destruction -
Experience
Received 1 439 72     1 439 72
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 080     1 080
Action / Personal missions payout 7 580 0     7 580 0
 
 
Total: 10 099 72 10 819 108
  • Version: 1.15.0
  • Server game time: 2022-01-21 20:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Corcel2

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