Sight Unseen (Pz 38t nA 1st class, Invader)
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
67 711
1 860
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Prokhorovka – Standard
Pz.Kpfw. 38 (t) n.A.
AVeryConfusedAirstrike [GFT]
Without Premium | With Premium | |
---|---|---|
Credits | 22 711 | 22 711 |
Experience (x{2} for the first win in a day) | 1860 | 1860 |
Battle efficiency
Σ:
3
1211
8
-
1362
5
-
- austin123_5 [C1812] Somua SAu 40 2 3
- Powikki Pz.Kpfw. II Luchs
- CocoaButter [WLU-M] Pz.Kpfw. IV Ausf. H 1 1
- Michael_French_VT T-34 L11 2
- xPaco KV-1
- Flaco_Paco M5 Stuart 1 3
- R3d1Alpha Pz.Kpfw. III Ausf. J
- Slinginrocks [-CHI-] Strv m/42 3
- Killer P26/40 1
- hot_Suace [GOLDS] M4 Sherman 2
- Wolfpackred2 [RDDT6] Matilda
- collyboy2013 [LOLTR] Sturmpanzer II 2 5
- danieltenten [BRF] M10 RBFM 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 64
- {{ ::replay.translations.shots.hits }} 35/21
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 1211
- {{ ::replay.translations.damageDealt.sniper }} 743
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 10/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 1362
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 100/6
- {{ ::replay.translations.mileage.label }} 3,35
Credits
With Premium
Received | 22 711 | 22 711 | ||||
Action / Personal missions payout | 45 000 | 45 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -594 | -594 | ||||
Auto-resupply ammunition | -1,015 | 0 | -1,015 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 66,102 | 0 | 66,102 | 0 |
Time
- Starting time 05:09
- Battle duration 12 min 46 s
- Time of destruction 12 min 45 s
Experience
Received | 930 | 47 | 930 | 47 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 860 | 94 | 1 860 | 94 |
- Version: 1.15.0
- Server game time: 2022-01-22 05:09
- Spawn: II
- Battle type: Regular
- Uploaded: AVeryConfusedAirstrike
Replay description
A hidden gem in the collector vehicles menu is the Pz 38t nA. There is so much that this sneaky, nimble little beast can do if it's kitted out properly.
In this case, with the right equipment, it's got a view range of 416 meters, 35% camo, and a fast-firing little popgun that's dirt cheap to keep loaded.
A good spotting position, some fire for effect, and knowing when to run for the cap means that I didn't have to deal with a Valiant, which I definitely didn't have the ammo for.
Replay's comments (0)