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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles.
Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
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Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 114 676 | 114 676 |
Experience | 7136 | 8012 |
- ftousou [HEL-L] M53/M55 1
- Digloon 53TP Markowskiego 3 1 2
- Hubert10048 M53/M55 1
- marius722 [BR4VE] Rhm.-Borsig Waffenträger 2
- Scheelix [THBG] TNH T Vz. 51 2
- _onslow_ [-OBO-] VK 45.02 (P) Ausf. B 1 1
- Jani1960 [GGHUN] ISU-152K 2 1 2
- UnimatrixZero [THBG] TNH T Vz. 51 1
- New_Multi_5PLN SU-130PM 1 1
- Schwupti [T-CHR] Caernarvon Action X 1 1
- BloodAngel_0815 [F-V-T] IS-3 2 1 3
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- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 17/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7171
- {{ ::replay.translations.damageDealt.sniper }} 450
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 2920
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 11/10
- {{ ::replay.translations.damageAssisted.ownLabel }} 207
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/86
- {{ ::replay.translations.mileage.label }} 4,4
Received | 114 676 | 114 676 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -22,120 | -22,120 | ||||
Auto-resupply ammunition | -27,895 | 0 | -27,895 | 0 | ||
Auto-resupply consumables | -26,000 | 0 | -26,000 | 0 | ||
Total: | 38,661 | 0 | 95,999 | 0 |
- Starting time 16:09
- Battle duration 14 min 46 s
- Time of destruction -
Received | 1 751 | 88 | 1 751 | 88 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 5 254 | 0 | 5 254 | 0 | ||
Bonus for Premium vehicle tier | 131 | 131 | ||||
Total: | 7 136 | 88 | 8 012 | 132 |
- Version: 1.15.0
- Server game time: 2022-01-30 16:09
- Spawn: I
- Battle type: Regular
- Uploaded: condemontanelas11
Replay description
A Replay to showcase an Amazing Game with the Average Wz-114 being played in low tiers,being alone vs 5, having to deal with arties in a stressful situation and making the adequate choices and managing to Pushthrough.
The first minutes were all about saving Hp for late game and analysing the battlefield for easy dmg
After the first engagement I noticed I had to diminish the enemy numbers so I decided to start being agressive
in a blink of an eye most of my team was gone and I had to carry the game against the remaining enemies - I prepared to ambush them and clear the main problematic tanks.
After That I had to defend the base and with a few stressful fully aimed misses I had to find the last artie.
Noticing that she was also capping I went back to defend just to not be Able to find her, so I wished for luck and went to the most logical place she could be and voilà there She was hiding in plain sight.
Replay's comments (2)