Good old IS6
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
228 230
7 911
Steppes – Standard
Steppes
IS-6
IS-6
AMB3RL1FE [RAPID]
12.02.2022 19:53
Without Premium With Premium
Credits 101 435 101 435
Experience (x{2} for the first win in a day) 6209 7911
Detailed Report
Statistics for AMB3RL1FE
Battle efficiency Σ: 3 5184 9 2060 1076 - -
  • naven72 [GEN1E] WZ-114 1 3 3
  • Hugo_z_Drzawy [B-C] Object 430 Version II 1 2
  • Carlo_Carlucci [SHAVV] Rheinmetall Skorpion G 1 1
  • malys97 TS-5 1
  • AEK1976 [300-X] Indien-Panzer 1 1 2
  • Dwdcz AMX 50 120 1 1 3
  • Gladivos_fenik745_2018 50TP Tyszkiewicza
  • Diado_ [FREEE] CS-59 1 1
  • Alex569_hero ELC EVEN 90 1 1
  • falko1784 [B-U-M] ISU-152 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 22/14
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 5184
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2060
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1076
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,79
Credits With Premium
Received 101 435 101 435
Personal Reserves bonus 76 077 76 077
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 177,512 228,230
 
Auto-repair vehicle -2,333 -2,333
Auto-resupply ammunition -100,291 0 -100,291 0
Auto-resupply consumables 0 0 0 0
 
Total: 74,888 0 125,606 0
Time
  • Starting time 19:53
  • Battle duration 12 min 3 s
  • Time of destruction 12 min 2 s
Experience
Received 1 701 85     1 701 85
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 552 384     2 552 384
Bonus for Premium vehicle tier 255       255  
 
 
Total: 6 209 554 7 911 640
  • Version: 1.15.0
  • Server game time: 2022-02-12 19:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: AMB3RL1FE

Replay description

During battle I had just one question: How the hell team dying so quickly?!" Battle results answered my question.

Replay's comments (0)