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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
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Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
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Without Premium | With Premium | |
---|---|---|
Credits | 26 116 | 26 116 |
Experience (x{2} for the first win in a day) | 5130 | 6900 |
- IRonDoZzeR T-70 5
- psychotrue Pz.Kpfw. II Ausf. J 544 4 4
- xRadiz T-116
- Piranek21 [D_M_B] M2 Medium Tank 24
- Kanonier_Golas Valentine 1
- Fillipo7 BT-5 7 1 15
- yurika1989 M15/42 8 4 12
- Mateussz_Byczkowski Pz.Kpfw. III Ausf. E 1 1 7
- chudus [K-240] FCM 36 Pak 40 4 1 33
- Fantoma07 BT-7 artillery 2 16
- patrykborko1 [XPSDP] T-29 1 2 4
- Vladi25_1 BT-5
- DallasCowboys Pz.Kpfw. S35 739 (f) 1 2
- Thronao Convert. Medium Tank T3 4 19
- NecSnacKissTTV [M4UO] Pz.Kpfw. III Ausf. E 2 6
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
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- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 688
- {{ ::replay.translations.shots.hits }} 508/148
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1652
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 589
- {{ ::replay.translations.received.pierces }} 20
- {{ ::replay.translations.received.noDamage }} 568
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 6694
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 13/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 154
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 100/0
- {{ ::replay.translations.mileage.label }} 2,35
Received | 26 116 | 26 116 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -765 | -765 | ||||
Auto-resupply ammunition | -275,200 | 0 | -275,200 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -252,849 | 0 | -239,791 | 0 |
- Starting time 01:14
- Battle duration 14 min 32 s
- Time of destruction 14 min 31 s
Received | 1 769 | 88 | 1 769 | 88 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 1 592 | 1 592 | ||||
Total: | 5 130 | 176 | 6 900 | 264 |
- Version: 1.15.0
- Server game time: 2022-02-22 01:14
- Spawn: I
- Battle type: Regular
- Uploaded: Feuerschein
Replay description
Master, TopGun, Steelwall, Spartan, Nerves of Steel, Conqueror.
8kill, 1652dmg, 6694 dmg blocked.
Start: Going middle.
14:00 enter the fight.
13:34 retreat while fighting shortly after start pushing again
12:30 1 afk got destroyed
11:56 next kill
10:45 kill from hill in our base
10:21 firing down from hill to help killing T3 converted.
09:51 Enemy Pz. II J shows up and will be on my tail for the rest of the battle!!! <--- he must rly love me ^,..,^
09:35 M2 attacks me and i destroy it.
07:42 3 Enemys showing up.
07:12 FCM 36 Pak 40 destroyed
06:45 pushing
06:09 destroyed
06:01 next destroyed enemy
05:56 driving to enemy cap with enemy Pz. II J still at my tail.
05:25 clinch fight with enemy Pz. II J
04:37 enemy valentine spotted and its on the way to me.
03:25 Enemy valentine is very close.
03:06 valentine attacks me and got destroyed. Going into cap now.
00:33 winning by capping the base.
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