IS-3-II - How to use your armor, 1v4 effectively, and lose a Kolobanov's :(
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
52 182
1 463
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
IS-3-II
IS-3-II
Proto464 [H8_ME]
22.02.2022 09:09
Without Premium With Premium
Credits 48 024 48 024
Experience 1463 1463
Detailed Report
Statistics for Proto464
Battle efficiency Σ: 6 5329 8 2970 414 5 -
  • SCAcevedoWOT Tiger I 1 3 2
  • RenamedUser_1015995549 [B-B-T] T-10 1 1 3
  • dkebede62 WZ-120-1G FT 1
  • stas7929_2013 Char Futur 4 1
  • Kelervaladez [_CMR_] Progetto C50 mod. 66
  • xihaiqingge M12 1
  • Tylerj218 Lorraine 155 mle. 51
  • nrstreak [SYKO] Strv S1 1
  • WayMENT115 [REBER] AMX 30 1er prototype 1 2 3
  • The_Mangler Škoda T 56 3 1 3
  • putrefius KV-3 3 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 19/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5329
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2970
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 414
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,44
Credits With Premium
Received 48 024 48 024
Achievements 4 158 4 158
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 52,182 52,182
 
Auto-repair vehicle -17,367 -17,367
Auto-resupply ammunition -26,190 0 -26,190 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 5,625 0 5,625 0
Time
  • Starting time 09:09
  • Battle duration 9 min 47 s
  • Time of destruction 9 min 42 s
Experience
Received 945 47     945 47
Achievements 518 26     518 26
Fine for causing damage to allies 0 0
 
 
Total: 1 463 73 1 463 73
  • Version: 1.15.0
  • Server game time: 2022-02-22 09:09
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Proto464

Replay description

It started out like any other battle where I'm trying to 3 mark my IS-3-II. This tank is boat loads of fun, I loved the IS-3 so much that I needed to play this tank and 3 mark it as well. Two barrels, quicker speed, slightly more armor. What's not to love?

This battle I demonstrate (a rare occasion) how to use your armor, how to prioritize enemies, and most importantly how to retain a strategic position.

What happened at the end there is I let the possibility of my first ever Kolobanov's rush to my head, and I eagerly pushed over the hill towards the enemy base after knocking out the M12. I should also have aimed for center mass. Not being so aggressive in the beginning could have also led to me having the hitpoints to take an arta hit :s

I aimed at the Lorraine, which could have been anywhere else, and took my shot at the right part of his tank towards the soft armor. My shot missed, his didn't.

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