Przetrwanie pewnego powrotu do garażu
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
48 134
2 970
7
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Ghost Town – Standard
Object 277
RandoM___HunteR
Without Premium | With Premium | |
---|---|---|
Credits | 32 089 | 32 089 |
Experience (x{2} for the first win in a day) | 1980 | 2970 |
Battle efficiency
Σ:
3
2359
3
1430
1900
4
-
- sslaziobyteo1 [D9P] 212A
- Veno_komen Waffenträger auf Pz. IV 1 1
- ItzKillerZone [FOX_H] TNH T Vz. 51
- SEM_2003 [TCEZA] T95 1
- Laller2004 FV215b (183)
- rafalo_13 [NISZA] Object 277 1 2
- Tata_Nadgula [_ZERO] T95/FV4201 Chieftain 1 1
- maxiula T110E3 1 1
- Saba7_7 UDES 16
- arnik1 [RNRS] M-VI-Y 1
- BlackTank28 [FADD] Centurion Mk. 7/1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 15/6
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2359
- {{ ::replay.translations.damageDealt.sniper }} 1018
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 1430
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 1900
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,94
Credits
With Premium
Received | 32 089 | 32 089 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -28,236 | -28,236 | ||||
Auto-resupply ammunition | -54,100 | 0 | -54,100 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -50,247 | 0 | -34,202 | 0 |
Time
- Starting time 14:04
- Battle duration 10 min 26 s
- Time of destruction 10 min 25 s
Experience
Received | 990 | 50 | 990 | 50 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 980 | 100 | 2 970 | 150 |
- Version: 1.15.0
- Server game time: 2022-02-22 14:04
- Spawn: II
- Battle type: Regular
- Uploaded: RandoM___HunteR
Replay description
8:30- akcja zaczyna się spokojnie aż do momentu ataku od tyłu gdzie szanse na przetrwanie były praktycznie równe 0% jednak kilka manewrów i trochę szczęścia pozwoliły przetrwać 1vs4 sytuację.