A Game Too Stupid to Lose...
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
170 783
3 098
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
Progetto M35 mod 46
Progetto M35 mod 46
TheRealSerapth [W--W]
23.02.2022 01:04
Without Premium With Premium
Credits 61 940 61 940
Experience (x{2} for the first win in a day) 2114 3098
Detailed Report
Statistics for TheRealSerapth
Battle efficiency Σ: - 3582 6 - 180 2 -
  • cyber_conker AMX 30 1er prototype 1
  • _steelhead [SAPEE] Centurion Mk. 7/1 1 2
  • AKMonK [E50] Progetto M35 mod 46 1 2
  • coolzero865 T30 2
  • dverghamer M-III-Y 1
  • burebistaking [MOBB] E 75 2
  • Travis_M_01 Caernarvon Action X 1
  • said26 [A-L-B] Bat.-Châtillon Bourrasque 2 2
  • masho_25 IS-M 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3582
  • {{ ::replay.translations.damageDealt.sniper }} 2619
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 180
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 34/0
  • {{ ::replay.translations.mileage.label }} 3,64
Credits With Premium
Received 61 940 61 940
Battle payments 27 873 27 873
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 139,813 170,783
 
Auto-repair vehicle -7,878 -7,878
Auto-resupply ammunition -110,430 0 -110,430 0
Auto-resupply consumables 0 0 0 0
 
Total: 21,505 0 52,475 0
Time
  • Starting time 01:04
  • Battle duration 14 min 50 s
  • Time of destruction 14 min 49 s
Experience
Received 983 49     983 49
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 148       148  
 
 
Total: 2 114 98 3 098 148
  • Version: 1.15.0
  • Server game time: 2022-02-23 01:04
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TheRealSerapth

Replay description

You ever get a paint licking team so incredibly moronic that it hurts?

Ever somehow pull out a win even with the dumbest team conceived?

That's what happened in this game.

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