AMX 30B Paris - topgun - high caliber - 48%er
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
82 638
3 502
7
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Paris – Standard
AMX 30 B
01LT
Without Premium | With Premium | |
---|---|---|
Credits | 55 092 | 55 092 |
Experience (x{2} for the first win in a day) | 2334 | 3502 |
Battle efficiency
Σ:
6
6401
6
240
461
2
-
- paul9crsm HWK 30 1 1 3
- Michela T49 2 4
- MangoHitman [REBER] AltProto AMX 30 1 1
- _wire Centurion Mk. 7/1 1
- XTSANTI [CN1] T57 Heavy Tank 1
- Cromwell27 [HOSP] Bisonte C45 1 1
- Canadian_TankOdd_ [CTTAC] M-IV-Y 1
- RatKidney UDES 14 Alt 5 1 2
- Narwhal_V [HACK1] 50TP prototyp
- AaronTurner [SIMP] Leopard 1 1
- zefo SU-130PM 2
- nineteen1999 [T0OL] T95 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 19/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6401
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 11/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 461
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,08
Credits
With Premium
Received | 55 092 | 55 092 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -23,953 | -23,953 | ||||
Auto-resupply ammunition | -25,410 | 0 | -25,410 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 5,729 | 0 | 33,275 | 0 |
Time
- Starting time 10:48
- Battle duration 9 min 2 s
- Time of destruction -
Experience
Received | 1 167 | 58 | 1 167 | 58 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 334 | 116 | 3 502 | 174 |
- Version: 1.15.0
- Server game time: 2022-02-23 10:48
- Spawn: II
- Battle type: Regular
- Uploaded: 01LT
Replay description
21 shots 19 hit 19 pen 6400 damage
Another win from a 48%er on a map that everyone complains about only because they play it the same way every time and never learn lesson.
To many scripted Kung Fu fighters in this game.
Kung Fu fighter = Players that' line up behind each other each taking a turn shooting at someone and always in each others way. Rocking back and forth waiting for enemy to reload and then poke out to shoot.
I really dont mind the Paris map its all in how you play it.
Its a new year you dont have to be as scripted as you were last year.
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