Eagle 3 moe
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
222 007
6 883
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
El Halluf – Standard
El Halluf
T26E3 Eagle 7
T26E3 Eagle 7
Shirataki [EQST]
24.02.2022 21:31
Without Premium With Premium
Credits 63 706 63 706
Experience (x{2} for the first win in a day) 5183 6883
Detailed Report
Statistics for Shirataki
Battle efficiency Σ: 7 3515 9 1175 1007 3 -
  • Hades_BOOM Škoda T 25 2 1 1
  • aren_44 T29 2 2
  • DinTra_X [RANFF] M-II-Y
  • Buy_A_Lot_Of_Gold [FOMO] КВ-2 (Р) 1 2
  • Tutin69 [_333_] Jagdpanzer IV 1 2 1
  • Shirataki [EQST] T26E3 Eagle 7
  • DSR_Buddy Crusader 1
  • _Stronghold_ Comet 1
  • kacperk1992 Škoda T 25 2 2 3
  • Pehla [BKULT] E 25 1 1 1
  • HELL_JA [BKULT] E 25 1 1
  • LISENOK_ M18 Hellcat
  • jaja123 AMX M4 mle. 45 1 4
  • AceChamp Ikv 65 Alt II 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 20/17
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3515
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1175
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1007
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,56
Credits With Premium
Received 63 706 63 706
Personal Reserves bonus 47 780 47 780
Battle payments 28 668 28 668
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 190,154 222,007
 
Auto-repair vehicle -4,550 -4,550
Auto-resupply ammunition -60,960 0 -60,960 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 84,644 0 116,497 0
Time
  • Starting time 21:31
  • Battle duration 9 min 41 s
  • Time of destruction -
Experience
Received 1 699 85     1 699 85
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 275 384     1 275 384
Bonus for Premium vehicle tier 510       510  
 
 
Total: 5 183 554 6 883 640
  • Version: 1.15.0
  • Server game time: 2022-02-24 21:31
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Shirataki

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-03-15 в 21:35
  • #2 You did it again!
    ok30 2022-03-15 в 21:36
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-03-15 в 21:40