full rng shot on m4 49
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
172 190
4 272
Safe Haven – Standard
Safe Haven
Object 703 II
Object 703 II
Penguin_Is_PaSTrOpMaLiN [GRTT]
02.03.2022 22:48
Without Premium With Premium
Credits 63 774 63 774
Experience (x{2} for the first win in a day) 3176 4272
Detailed Report
Statistics for Penguin_Is_PaSTrOpMaLiN
Battle efficiency Σ: 2 2628 3 1380 1126 2 -
  • 007bombacimulayim [SAMCR] T26E4 SuperPershing 1
  • Ghost_Killer3348 [T_LH_] Object 703 II 2 1 2
  • Sparker20_YT [T_LH_] Progetto M35 mod 46 1 1
  • JeraldGreen [TRZAN] M54 Renegade 1
  • Mr_Maxx Caernarvon Action X 1
  • _Turin_Turambar_ AMX M4 mle. 49 Liberté 2 1 2
  • King_of_tank_01 [50CCM] Emil I
  • tankwrecker_1998 SU-14-2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 12/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2628
  • {{ ::replay.translations.damageDealt.sniper }} 345
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 1380
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1126
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,15
Credits With Premium
Received 63 774 63 774
Personal Reserves bonus 47 831 47 831
Battle payments 28 698 28 698
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 140,303 172,190
 
Auto-repair vehicle -8,593 -8,593
Auto-resupply ammunition -37,800 0 -37,800 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 67,910 0 99,797 0
Time
  • Starting time 22:48
  • Battle duration 8 min 7 s
  • Time of destruction 7 min 56 s
Experience
Received 1 095 55     1 095 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 822 166     822 166
Bonus for Premium vehicle tier 164       164  
 
 
Total: 3 176 276 4 272 332
  • Version: 1.16.0
  • Server game time: 2022-03-02 22:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Penguin_Is_PaSTrOpMaLiN

Replay description

rng lucky shot on m4 49 weakspot's turret when i autoaim (14:25) this guys and second shot full aim bounce

lucky shot at 14:25

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-06-14 в 21:22