Unfair RnG - rigged RnG
Personal Score
Team Score
Detailed Report
Defeat
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
90 760
837
60
Overlord – Standard
Overlord
Leopard 1
Leopard 1
PerpetuumRex [DOP3]
06.03.2022 20:34
Without Premium With Premium
Credits 46 543 46 543
Experience 558 837
Detailed Report
Statistics for PerpetuumRex
Battle efficiency Σ: 1 5466 7 - 1903 2 -
  • anto_588 Object 430U 2 3
  • brydz [_BLS_] Grille 15 1 2
  • HB_Maennchen_8_4 Pz.Kpfw. VII 1
  • yiannis1968 [CLANE] Progetto M40 mod. 65
  • CCCP__Ru [_MED_] Vz. 55 1
  • 12felix345 [E--C] M-V-Y 1
  • Yonoriso__ [PANK] Object 140
  • Loyal_Pony [E--C] Object 268 Version 4 3 3
  • alf102 [HOW_] T110E4 1 2
  • _resTrickTeX [BOLLO] Leopard 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 22/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5466
  • {{ ::replay.translations.damageDealt.sniper }} 3730
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1903
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,64
Credits With Premium
Received 46 543 46 543
Battle payments 20 945 20 945
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 67,488 90,760
 
Auto-repair vehicle -18,590 -18,590
Auto-resupply ammunition -113,340 0 -113,340 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -104,442 0 -81,170 0
Time
  • Starting time 20:34
  • Battle duration 12 min 12 s
  • Time of destruction 12 min 11 s
Experience
Received 558 28     558 28
Fine for causing damage to allies 0 0
For military maneuvers 105     105
 
 
Total: 558 133 837 147
  • Version: 1.16.0
  • Server game time: 2022-03-06 20:34
  • Spawn: II
  • Battle type: Regular
  • Uploaded: PerpetuumRex

Replay description

This is an example of how Wargaming are rigging RnG sometimes to make one team lose.
As you can see from the final minutes of the game towards minute 5, I consecutively bounce Progetto 65 twice, vz 55 once and Leopard 1 once.

Had my shots connected, we would have won teh game.

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