is4 10k ran out of ammo cus im bad :)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
145 383
2 126
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
IS-4
IS-4
Lord_Chege [HAUNT]
09.03.2022 00:13
Without Premium With Premium
Credits 96 922 96 922
Experience 1417 2126
Detailed Report
Statistics for Lord_Chege
Battle efficiency Σ: 2 10685 8 6930 933 7 -
  • 6SeBuS9 [MLBR] E 75 1 2 5
  • LuckyDan170 [ODL] TNH 105/1000 1 2
  • 2Constructreur FV215b 3 1 1
  • RudolfFighter [MLBR] Strv 103-0
  • pepelalfredoz VK 45.02 (P) Ausf. B 2 5
  • Creaw Bat.-Châtillon 155 55
  • lionheat [A2KLT] Maus 3 6
  • sebasian_2015_2015_2015 [SCNET] Rheinmetall Skorpion G 1
  • TommyCat69 Panther II 4
  • NullaSaccio_AimBot [MWNTD] Object 703 II 1 3 2
  • MateosE72 T26E5 Patriot 5 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 28/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10685
  • {{ ::replay.translations.damageDealt.sniper }} 573
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 20
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 6930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 933
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,57
Credits With Premium
Received 96 922 96 922
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,689 -25,689
Auto-resupply ammunition -141,030 0 -141,030 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -89,797 0 -41,336 0
Time
  • Starting time 00:13
  • Battle duration 7 min 10 s
  • Time of destruction 6 min 49 s
Experience
Received 1 417 71     1 417 71
Fine for causing damage to allies 0 0
 
 
Total: 1 417 71 2 126 107
  • Version: 1.16.0
  • Server game time: 2022-03-09 00:13
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Snockboll

Replay description

No description

Replay's comments (4)

  • #1 Lord_Chege
    ok30 2022-10-20 в 22:30
  • #2 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-10-20 в 22:30
  • #3 You did it again!
    ok30 2022-10-20 в 22:30
  • #4 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-10-20 в 22:31