Skorpion G - 3rd mark of ex game
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
150 913
1 848
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
Rheinmetall Skorpion G
Rheinmetall Skorpion G
GentlemanDZ1991 [RGT]
17.03.2022 21:34
Without Premium With Premium
Credits 77 391 77 391
Experience 1288 1848
Detailed Report
Statistics for GentlemanDZ1991
Battle efficiency Σ: 2 4469 4 - 971 - -
  • 16051982lysy [1BOT] TS-5 1
  • Alusiaa420 [RP666] Hotchkiss EBR 1
  • Veritann T26E4 SuperPershing 1 2
  • VaNaS_asr Škoda T 56 1
  • titus2906 Spähpanzer SP I C 2 2
  • pista600 T29 2
  • bingsinhvuong2 Super Hellcat 1
  • PukisNaikintojas SU-130PM 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4469
  • {{ ::replay.translations.damageDealt.sniper }} 3341
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 971
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 77 391 77 391
Battle payments 34 826 34 826
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 112,217 150,913
 
Auto-repair vehicle -5,208 -5,208
Auto-resupply ammunition -76,800 0 -76,800 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 10,209 0 48,905 0
Time
  • Starting time 21:34
  • Battle duration 7 min 31 s
  • Time of destruction 7 min 30 s
Experience
Received 1 120 56     1 120 56
Fine for causing damage to allies 0 0
For military maneuvers 210     210
Bonus for Premium vehicle tier 168       168  
 
 
Total: 1 288 266 1 848 294
  • Version: 1.16.0
  • Server game time: 2022-03-17 21:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: GentlemanDZ1991

Replay description

Victory
Live Oaks
Rheinmetall Skorpion G
1 848  150 913  15 091 
Battle Pass Points received: 7
Battle achievements 3 Marks of Excellence, High Caliber, Confederate, Fire for Effect, Mastery Badge: "Class II"

MoE: 95.08% (+0.90%) CMD: 5 440

Repairs: -5 208
Ammunition: -76 800
Consumables: -20 000
Total: 48 905 WN8: 5 752 (100)

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