AT-7 rolling bunker
Personal Score
Team Score
Detailed Report
Victory
III class
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
31 389
3 300
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
AT 7
AT 7
3m2oo5 [B88T]
24.03.2022 21:56
Without Premium With Premium
Credits 20 926 20 926
Experience (x{2} for the first win in a day) 2566 3300
Detailed Report
Statistics for 3m2oo5
Battle efficiency Σ: 1 1866 1 5800 116 1 -
  • hannibaalle G.W. Panther
  • densy78 [DRENT] T78 18 3
  • alperpotok_sahin [OPS69] Tiger 131 1 4
  • dragon_4_2019 Sturer Emil 2 2
  • GOL_D_PEMEK 45TP Habicha
  • Stutenkerl [PD_RN] Panhard AMD 178B 10 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 69
  • {{ ::replay.translations.shots.hits }} 15/11
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 1866
  • {{ ::replay.translations.damageDealt.sniper }} 1164
  • {{ ::replay.translations.received.label }} 31
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 30
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 5800
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 116
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,77
Credits With Premium
Received 20 926 20 926
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -242 -242
Auto-resupply ammunition -25,625 0 -25,625 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -10,941 0 -478 0
Time
  • Starting time 21:56
  • Battle duration 11 min 46 s
  • Time of destruction 11 min 45 s
Experience
Received 733 37     733 37
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 550     550
For tactical training 550     550
For military maneuvers 140     140
 
 
Total: 2 566 214 3 300 252
  • Version: 1.16.0
  • Server game time: 2022-03-24 21:56
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 3m2oo5

Replay description

unstopable rolling bunker, 6k deflected and 2k done

starts slowly, gets some pace from [-TIME: half of match time-] mid-game till very end.

1 ammo round left
near full hp left

Replay's comments (0)