WZ-111 5A - Tier X - Overlord
Personal Score
Team Score
Detailed Report
Defeat
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
53 414
1 728
40
Overlord – Standard
Overlord
WZ-111 model 5A
WZ-111 model 5A
FishinGordy [HARMX]
02.04.2022 22:49
Without Premium With Premium
Credits 35 609 35 609
Experience 1440 1728
Detailed Report
Statistics for FishinGordy
Battle efficiency Σ: 2 3810 4 4160 169 3 -
  • Piggie_Defender STB-1 2
  • jymryn E 100
  • Enterprise2000 [HI-V] FV217 Badger 2 1
  • Exorxyler Object 430U
  • 3xx4uk [208] FV4005 Stage II 3 2
  • RoadKing102 [RDDT6] Leopard 1 4 4
  • pretribrapture M-V-Y 1
  • Bravo_250 [SKULH] Kranvagn 1
  • The_Banzai_Panda [REKEM] Object 268 Version 4
  • raidr224 [OBBS] Leopard 1
  • Pork_Chop_Express Panhard EBR 105 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 12/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3810
  • {{ ::replay.translations.damageDealt.sniper }} 1960
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4160
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 169
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,6
Credits With Premium
Received 35 609 35 609
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -21,834 -21,834
Auto-resupply ammunition -37,744 0 -37,744 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -43,969 0 -26,164 0
Time
  • Starting time 22:49
  • Battle duration 9 min 11 s
  • Time of destruction 9 min 10 s
Experience
Received 576 29     576 29
Fine for causing damage to allies 0 0
For tactical training 864     864
For military maneuvers 220     220
 
 
Total: 1 440 249 1 728 264
  • Version: 1.16.0
  • Server game time: 2022-04-02 22:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: FishinGordy

Replay description

Typical Battle w/Unexpected Bounces @ End of Game

Replay's comments (0)