Blind fire Arty with 252u in the back of Prok
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
158 772
3 287
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Prokhorovka – Standard
Prokhorovka
Object 252U
Object 252U
pish180 [RS]
06.04.2022 03:51
Without Premium With Premium
Credits 70 565 70 565
Experience 2765 3287
Detailed Report
Statistics for pish180
Battle efficiency Σ: 3 4150 4 640 293 - -
  • edu_ojeda1 [03392] M24E2 Super Chaffee 1 2
  • Meaty_Ogre_ AMX M4 mle. 45 1 1
  • Chegusan Škoda T 56 1 1 1
  • TetoRod1969 T20 1
  • Icarus5430 G.W. Panther 1
  • iamantable_Bot T-34-85M 1
  • Bugue_302 CS-52 1 2
  • Lamf77 [-RKT-] T-54 first prototype 1
  • TheLegendaryPhoenix [ZANTI] Type 64 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4150
  • {{ ::replay.translations.damageDealt.sniper }} 2464
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 640
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 293
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,47
Credits With Premium
Received 70 565 70 565
Personal Reserves bonus 52 924 52 924
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 123,489 158,772
 
Auto-repair vehicle -779 -779
Auto-resupply ammunition -52,800 0 -52,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 69,910 0 105,193 0
Time
  • Starting time 03:51
  • Battle duration 8 min 54 s
  • Time of destruction 8 min 53 s
Experience
Received 1 043 52     1 043 52
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 565     1 565
Bonus for Premium vehicle tier 157       157  
 
 
Total: 2 765 52 3 287 78
  • Version: 1.16.0
  • Server game time: 2022-04-06 03:51
  • Spawn: I
  • Battle type: Regular
  • Uploaded: pish180

Replay description

After seeing the Arty tracer I decided to try and blind fire... It worked out this time!

The timestamp (1-2 min ?)is somewhere in the very early game before anyone was spotted.

Replay's comments (0)