both teams got one smart player
Personal Score
Team Score
Detailed Report
Draw
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 678
2 094
5
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Abbey – Standard
Abbey
Strv 103B
Strv 103B
Black_assassins_TT_2 [RUNIN]
04.05.2022 20:39
Without Premium With Premium
Credits 35 162 35 162
Experience 2094 2094
Detailed Report
Statistics for Black_assassins_TT_2
Battle efficiency Σ: 3 4957 4 1560 - 1 -
  • SpankM2Lighter Bat.-Châtillon 155 58 1 2
  • magnum357357 [B_E_B] T110E4 1
  • Micsabi [M-BB] CS-63 1 2
  • Psychik T95/FV4201 Chieftain
  • B4GIETA [APAZ] Bat.-Châtillon 25 t
  • KING__SCORPI0N Super Conqueror 5 1 4
  • Kirjaru3 [KGBRU] Progetto M40 mod. 65 1 1
  • Balls_Of_Ste3l [IC0H] WZ-111 model 5A 1 1 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 20/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4957
  • {{ ::replay.translations.damageDealt.sniper }} 674
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1560
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 4,04
Credits With Premium
Received 35 162 35 162
Battle payments 9 736 9 736
Achievements 3 780 3 780
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 48,678 48,678
 
Auto-repair vehicle -15,509 -15,509
Auto-resupply ammunition -36,900 0 -36,900 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -6,731 0 -6,731 0
Time
  • Starting time 20:39
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 652 33     652 33
Achievements 395 20     395 20
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 047 159     1 047 159
For military maneuvers 106     106
 
 
Total: 2 094 318 2 094 318
  • Version: 1.16.1
  • Server game time: 2022-05-04 20:39
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Black_assassins_TT_2

Replay description

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the key is not to rush in game

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