STRV S1 - Draw, but Master + 278K credits clear profit :))))
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
307 512
2 360
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
Strv S1
Strv S1
BaldHobbit [N_JOY]
28.04.2022 21:56
Without Premium With Premium
Credits 106 213 106 213
Experience 1645 2360
Detailed Report
Statistics for BaldHobbit
Battle efficiency Σ: 4 6052 7 1 952 2 -
  • Fantsyuk91 T28 Prototype 2 2
  • Powersam [P4S] ASTRON Rex 105 mm 1 3
  • Borcin90 [YLF] UDES 03 1
  • Pieczone_Ziemniaki [PZIZ] IS-3 1 1
  • Serj_30 [WWORM] LT-432 1 1
  • sooda_c ELC EVEN 90 1
  • perak44 SU-130PM 1 2
  • Leorot [DFEND] UDES 14 Alt 5 1 2
  • Bomber_450_1 [_TGER] Škoda T 56 1 2
  • EstRestie_2015 T28 Prototype 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 17/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6052
  • {{ ::replay.translations.damageDealt.sniper }} 4599
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 952
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/8
  • {{ ::replay.translations.mileage.label }} 2,1
Credits With Premium
Received 106 213 106 213
Personal Reserves bonus 85 420 85 420
Battle payments 51 252 51 252
Achievements 7 680 7 680
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 250,565 307,512
 
Auto-repair vehicle -2,562 -2,562
Auto-resupply ammunition -26,680 0 -26,680 0
Auto-resupply consumables 0 0 0 0
 
Total: 221,323 0 278,270 0
Time
  • Starting time 21:56
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 907 45     907 45
Achievements 523 26     523 26
Fine for causing damage to allies 0 0
Personal Reserves bonus 321     321
For military maneuvers 268     268
Bonus for Premium vehicle tier 215       215  
 
 
Total: 1 645 660 2 360 696
  • Version: 1.16.1
  • Server game time: 2022-04-28 21:56
  • Spawn: I
  • Battle type: Regular
  • Uploaded: BaldHobbit

Replay description

Crew - BIA, Camo, 6th Sense + Stab skills, Repairs, Deadeye, ViewRange skills at ~60%.
Equip - Rammer (bonus), Camo Net (bonus), Binoculars.
Consumables - Small Repair kit, Small First Aid kit, Automatic Fire Ext. (credits farming)
Field Modernizations - 8/8 steps (-3% to dispersion during hull traverse).

Graphics Settings - 2K, 164 Hz, FOV 120.

Draw, but good battle, but question about Place choosing and Timings (when to stay and when to push) - can it be better ?

Replay's comments (0)