dddddddd
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
77 359
4 255
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Serene Coast – Standard
Serene Coast
Object 907
Object 907
SILENEC_Cenda [GOAT_]
21.04.2022 23:07
Without Premium With Premium
Credits 39 671 39 671
Experience 3790 4255
Detailed Report
Statistics for SILENEC_Cenda
Battle efficiency Σ: 2 4790 7 240 - 1 -
  • Benjik666 Panhard EBR 90 1 1
  • JokoCZ [SK-NB] Mäuschen 1
  • arexix1 Conqueror Gun Carriage 1 2
  • MPeter888891 Char Futur 4 1
  • REBROW [WIZPL] Object 277 1 1
  • dejan26 [ST_F] Super Conqueror 1 2
  • uurb AE Phase I 1 1
  • syna000 [_EYE_] Strv 103-0 1 2
  • karmel201 [-PPL] Char Futur 4 1 1
  • Barba_01 [ST_F] Super Conqueror 1 4
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 18/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4790
  • {{ ::replay.translations.damageDealt.sniper }} 3658
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 5/0
  • {{ ::replay.translations.mileage.label }} 2,06
Credits With Premium
Received 39 671 39 671
Battle payments 17 852 17 852
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 57,523 77,359
 
Auto-repair vehicle -10,667 -10,667
Auto-resupply ammunition -46,000 0 -46,000 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -25,144 0 -5,308 0
Time
  • Starting time 23:07
  • Battle duration 6 min 48 s
  • Time of destruction 6 min 47 s
Experience
Received 930 47     930 47
Fine for causing damage to allies 0 0
For military maneuvers 178     178
Action / Personal missions payout 2 790 0     2 790 0
Bonus for Premium vehicle tier 70       70  
 
 
Total: 3 790 225 4 255 249
  • Version: 1.16.1
  • Server game time: 2022-04-21 23:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SILENEC_Cenda

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