The Ghost of Ghost Town - K-91-PT - 1 shot left
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
109 466
9 339
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Ghost Town – Standard
К-91-ПТ
Shadowcl4w [DNSC]
Without Premium | With Premium | |
---|---|---|
Credits | 48 651 | 48 651 |
Experience (x{4} for the first win in a day) | 6263 | 9339 |
Battle efficiency
Σ:
4
5822
9
760
450
-
-
- Pisluq_ [PI-PI] FV215b (183) 3
- D_Dolgan FV3805 2 1
- shumway1 Vz. 55 1 1 3
- MrG_sk [PAMO] TVP T 50/51 2 2 3
- fire55 Progetto M40 mod. 65 1 2
- Ventilek2007 [COSL] Mäuschen 1
- Naredo [UNETE] Jagdtiger 3 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 29
- {{ ::replay.translations.shots.hits }} 20/16
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 5822
- {{ ::replay.translations.damageDealt.sniper }} 4646
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 760
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 450
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/74
- {{ ::replay.translations.mileage.label }} 4,42
Credits
With Premium
Received | 48 651 | 48 651 | ||||
Personal Reserves bonus | 36 489 | 36 489 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 85,140 | 109,466 | ||||
Auto-repair vehicle | -7,931 | -7,931 | ||||
Auto-resupply ammunition | -80,220 | 0 | -80,220 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -3,011 | 0 | 21,315 | 0 |
Time
- Starting time 01:49
- Battle duration 13 min 43 s
- Time of destruction 13 min 42 s
Experience
Received | 1 537 | 77 | 1 537 | 77 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x4 | x4 | x4 | x4 | ||
Personal Reserves bonus | 348 | 348 | ||||
Bonus for Premium vehicle tier | 115 | 115 | ||||
Total: | 6 263 | 656 | 9 339 | 812 |
- Version: 1.16.1
- Server game time: 2022-05-10 01:49
- Spawn: II
- Battle type: Regular
- Uploaded: Shadowcl4w
Replay description
Slow start, then taking a flank, attacking them from their base. At the end I'm alone vs a nearly full TVP T50/51 and a VZ, but they can't shoot what they can't see and they try to take my base. At the end I was down to 1 HE shot left in my tank. Close game
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