görev tamamlamak daha önemliydi abi :)
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
119 968
9 522
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Concept 1B
Concept 1B
OMER_TIRYAKI [FETIH]
09.05.2022 23:34
Without Premium With Premium
Credits 61 522 61 522
Experience (x{4} for the first win in a day) 6386 9522
Detailed Report
Statistics for OMER_TIRYAKI
Battle efficiency Σ: 8 6630 - 2750 712 3 -
  • adko5_ Leopard Prototyp A 2
  • Gwynplaine KV-3 2 4
  • AXEL2222 Super Hellcat 1
  • fresska777 [CZTEK] Konštrukta T-34/100 1
  • Lucas692013 [CASPR] CS-53 2 2
  • Black_Sails_ [Z_V] ELC EVEN 90 1
  • traezh [OZAMI] Centurion Mk. 5/1 RAAC 2 1
  • bot_marv G.W. Panther
  • Autumnym Rheinmetall Skorpion G 1
  • timer218 IS-3A 1 3
  • xXenomaXx [RO-SP] Tiger I 1 3
  • jirkaxm [BOT5] WZ-111 Alpine Tiger 1
  • rubi18_2020 Char Futur 4
  • Walz1972 VK 45.03 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 22/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6630
  • {{ ::replay.translations.damageDealt.sniper }} 607
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2750
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 712
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,73
Credits With Premium
Received 61 522 61 522
Battle payments 27 685 27 685
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 89,207 119,968
 
Auto-repair vehicle -16,134 -16,134
Auto-resupply ammunition -87,515 0 -87,515 0
Auto-resupply consumables 0 0 0 0
 
Total: -14,442 0 16,319 0
Time
  • Starting time 23:34
  • Battle duration 6 min 31 s
  • Time of destruction 6 min 30 s
Experience
Received 1 567 78     1 567 78
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
For military maneuvers 293     293
Bonus for Premium vehicle tier 118       118  
 
 
Total: 6 386 605 9 522 761
  • Version: 1.16.1
  • Server game time: 2022-05-09 23:34
  • Spawn: II
  • Battle type: Regular
  • Uploaded: OMER_TIRYAKI

Replay description

No description

Replay's comments (0)