ELC Even 90 - assisted pulling game from brink
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
90 908
3 444
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Sand River – Encounter
Sand River
ELC EVEN 90
ELC EVEN 90
salvager [WEC]
13.05.2022 20:52
Without Premium With Premium
Credits 60 605 60 605
Experience (x{2} for the first win in a day) 2350 3444
Detailed Report
Statistics for salvager
Battle efficiency Σ: 3 2487 1 - 989 12 -
  • JakobMuller T92 4
  • Juda_cz IS-5 (Object 730)
  • CMZR T29
  • syavas81000 Cz20_ShPTK_TVP_100_mm
  • viiper11 Prototipo Standard B 2
  • BATON83 G.W. Panther 2
  • SeregaJack2_961878 Char Futur 4 2
  • S0lid1337 Škoda T 56
  • bolyler_elado Progetto M35 mod 46
  • Leszek2011 [-SZS-] T28 Prototype 1 3
  • salvager [WEC] ELC EVEN 90
  • hosgabor82 Super Hellcat
  • Volt_Supraczynsky04 WZ-131
  • Failnation Panther
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2487
  • {{ ::replay.translations.damageDealt.sniper }} 867
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 12
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 989
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/22
  • {{ ::replay.translations.mileage.label }} 8,95
Credits With Premium
Received 60 605 60 605
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,888 -4,888
Auto-resupply ammunition -75,920 0 -75,920 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -43,203 0 -12,900 0
Time
  • Starting time 20:52
  • Battle duration 13 min 17 s
  • Time of destruction -
Experience
Received 1 093 55     1 093 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 164       164  
 
 
Total: 2 350 110 3 444 166
  • Version: 1.16.1
  • Server game time: 2022-05-13 20:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: salvager

Replay description

Game was heading for a loss, but some great team work pulled it back

Replay's comments (1)

  • #1 From 0 - 7 down, to a win
    salvager 2022-05-13 в 21:13