AE Phase I_Redshire
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
64 639
1 245
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
AE Phase I
AE Phase I
KIK0_theMaster [_MEME]
11.12.2021 18:30
Without Premium With Premium
Credits 46 171 46 171
Experience 1245 1245
Detailed Report
Statistics for KIK0_theMaster
Battle efficiency Σ: 1 4519 4 1800 563 5 -
  • AniaObszarniczka M53/M55
  • Marshall_Mallow1 [GER_D] SU-101 1
  • Future_x_King [NUKE_] Emil I 1
  • Alptraumkerl [BLDE] G.W. Tiger (P)
  • Ojiu24 M-IV-Y 1 1 1
  • xLucanox [TNMK] Bofors Tornvagn
  • ligitech21 [R8G] WZ-111 model 1-4 1 2
  • corok40 [-JG52] M103 2 1 4
  • dawidos_205 [S-Z-P] AE Phase I 1 2
  • ducha_hero [-WL-] KV-4 2 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4519
  • {{ ::replay.translations.damageDealt.sniper }} 323
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 1800
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 563
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/0
  • {{ ::replay.translations.mileage.label }} 1,79
Credits With Premium
Received 46 171 46 171
Battle payments 13 851 13 851
Action / Personal missions payout 4 617 4 617
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 64,639 64,639
 
Auto-repair vehicle -7,392 -7,392
Auto-resupply ammunition -25,760 0 -25,760 0
Auto-resupply consumables 0 0 0 0
 
Total: 31,487 0 31,487 0
Time
  • Starting time 18:30
  • Battle duration 7 min 16 s
  • Time of destruction -
Experience
Received 1 186 59     1 186 59
Fine for causing damage to allies 0 0
For military maneuvers 148     148
Bonus for Premium vehicle tier 59       59  
 
 
Total: 1 245 207 1 245 207
  • Version: 1.15.0
  • Server game time: 2021-12-11 18:30
  • Spawn: I
  • Battle type: Regular
  • Uploaded: KIK0_theMaster

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