absolute team stomp in mali
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
41 324
2 368
Malinovka – Encounter
Malinovka
AMX M4 mle. 51
AMX M4 mle. 51
samuelx43a [-GLO-]
19.05.2022 00:53
Without Premium With Premium
Credits 41 324 41 324
Experience (x{2} for the first win in a day) 2368 2368
Detailed Report
Statistics for samuelx43a
Battle efficiency Σ: 2 4365 1 2020 743 5 -
  • Czarny1402 T26E5 Patriot
  • ElfNoir M103 2 2
  • tosoreda Leopard Prototyp A 1
  • steph69720 Char Futur 4 1 2
  • etixetix Object 703 II 1 1 3
  • Lizzan Conqueror
  • mario_charllie WZ-120-1G FT 1 1
  • sokollek VK 100.01 (P) 2
  • Assasinboy_ Leopard Prototyp A 1
  • radzio2214 Conqueror
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 15/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4365
  • {{ ::replay.translations.damageDealt.sniper }} 1155
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2020
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 743
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,19
Credits With Premium
Received 41 324 41 324
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,042 -12,042
Auto-resupply ammunition -16,800 0 -16,800 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -13,518 0 -13,518 0
Time
  • Starting time 00:53
  • Battle duration 4 min 45 s
  • Time of destruction 4 min 44 s
Experience
Received 1 184 59     1 184 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 368 118 2 368 118
  • Version: 1.16.1
  • Server game time: 2022-05-19 00:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: samuelx43a

Replay description

When certain elements in a game are not in play, or the enemy is not ready, things can very quickly snowball.This is an example where one or two things were missing which lead to the quick destruction of the enemy team

Replay's comments (0)