Arty Trail-follow kill
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
35 948
2 296
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Province – Standard
Province
Vz. 44-1
Vz. 44-1
Luka64 [BAGRA]
24.05.2022 22:20
Without Premium With Premium
Credits 19 172 19 172
Experience (x{2} for the first win in a day) 1530 2296
Detailed Report
Statistics for Luka64
Battle efficiency Σ: 3 1417 4 1840 256 - -
  • Chiller_marksman [WFPKN] P.43 bis
  • schnicopico [DIEAN] M56 Scorpion 5 2 2
  • Hosenschisser [T-17B] T-34-85M 1
  • arikusu_2016 [G-F-L] Type 5 Chi-Ri
  • Hayabusa_Turbo [BBRC] T37 1
  • Wladk_2016 M44 1 1
  • Hayabusa07 [WFPKN] P.43 bis 1
  • _Lucek [LUCKI] M4A3E8 Sherman 5 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1417
  • {{ ::replay.translations.damageDealt.sniper }} 596
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1840
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 256
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,08
Credits With Premium
Received 19 172 19 172
Battle payments 7 190 7 190
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 26,362 35,948
 
Auto-repair vehicle -8,036 -8,036
Auto-resupply ammunition -7,930 0 -7,930 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,396 0 19,982 0
Time
  • Starting time 22:20
  • Battle duration 6 min 27 s
  • Time of destruction -
Experience
Received 765 38     765 38
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 171     171
 
 
Total: 1 530 247 2 296 285
  • Version: 1.16.1
  • Server game time: 2022-05-24 22:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Luka64

Replay description

Time of the Kill: 5:05 min into the battle (9:55 min left to battle)

My vehicle: Vz. 44-1

Destroyed vehicle: M44

Action: After coming up in the city, I saw a trail after the arty has fired its shot. I followed that trail and blind-shoted in that direction witch resulted in a kill!

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