S. Conqueror 8,3K dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
106 983
23 243
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
Super Conqueror
Super Conqueror
_lui007_ [NEOSX]
27.05.2022 20:01
Without Premium With Premium
Credits 71 322 71 322
Experience 22522 23243
Detailed Report
Statistics for _lui007_
Battle efficiency Σ: 5 8327 10 5510 1266 - -
  • Saturnak [CZREK] FV4004 Conway 1
  • S0uthpw [TKOK] Leopard 1 1 2
  • akossoka1 [OSTOR] Kranvagn 1 1 2
  • PawlikW Super Conqueror 3 2 3
  • Teapot_Inc [XAH] Waffenträger auf Pz. IV 2
  • SOLOMON_KANE76 [RED__] Progetto M40 mod. 65 1 1 2
  • AFASIOS62 [TF-GR] Object 777 Version II 2 1 3
  • Obelixiraptor M46 Patton 1 1
  • xXDennyHUN AMX 30 1er prototype 1 1 3
  • ManSauce [ADULT] M-VI-Y 1 2
  • Roselin35 Object 140 6 2 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 27/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8327
  • {{ ::replay.translations.damageDealt.sniper }} 2377
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 5510
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1266
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,25
Credits With Premium
Received 71 322 71 322
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,991 -25,991
Auto-resupply ammunition -70,800 0 -70,800 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -28,469 0 7,192 0
Time
  • Starting time 20:01
  • Battle duration 9 min 37 s
  • Time of destruction -
Experience
Received 1 441 72     1 441 72
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 081 324     1 081 324
Action / Personal missions payout 20 000 0     20 000 0
 
 
Total: 22 522 396 23 243 432
  • Version: 1.16.1
  • Server game time: 2022-05-27 20:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _lui007_

Replay description

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