Killed unspotted Lef while aiming at Churchill
Personal Score
Team Score
Detailed Report
Victory
III class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
33 255
5 385
Siegfried Line – Standard
Siegfried Line
O-I
O-I
1969_Gran_Torino
23.05.2022 05:58
Without Premium With Premium
Credits 22 170 22 170
Experience 5026 5385
Detailed Report
Statistics for 1969_Gran_Torino
Battle efficiency Σ: 1 1730 2 1830 10 1 -
  • 20mm_Gunner [B00YA] T-34-85M 1 1
  • Lutz [BWSO] КВ-2 (Р) 2 1 1
  • NuclearGravy69 Churchill VII 3
  • Stary_Tankist Pz.Kpfw. IV Ausf. H
  • Elrund Pz.Kpfw. III Ausf. J 1
  • VITALION2 105 leFH18B2 1
  • moazsq123 DS PZInż 1
  • ZoeZoeElsa [_RIP-] SU-76G FT
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 5
  • {{ ::replay.translations.shots.hits }} 4/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1730
  • {{ ::replay.translations.damageDealt.sniper }} 340
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1830
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 3/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 10
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,87
Credits With Premium
Received 22 170 22 170
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,432 -4,432
Auto-resupply ammunition -24,000 0 -24,000 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -9,262 0 1,823 0
Time
  • Starting time 05:58
  • Battle duration 4 min 15 s
  • Time of destruction 4 min 14 s
Experience
Received 718 36     718 36
Fine for causing damage to allies 0 0
Action / Personal missions payout 4 308 0     4 308 0
 
 
Total: 5 026 36 5 385 54
  • Version: 1.16.1
  • Server game time: 2022-05-23 05:58
  • Spawn: II
  • Battle type: Regular
  • Uploaded: 1969_Gran_Torino

Replay description

While playing in the O-I with the derp gun, I starting aimed at the Churchill in front of me with HEAT, but the shot whiffed right over the top by a molecule and hit the Lef way at the back that was unspotted for a kill. RNG can be good

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