Dashing for the last kill -- Filpped and Flipped Back
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
208 882
2 210
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
AMX Canon d'assaut 105
AMX Canon d'assaut 105
SightL1ne [_GBL_]
28.05.2022 14:00
Without Premium With Premium
Credits 77 363 77 363
Experience 1540 2210
Detailed Report
Statistics for SightL1ne
Battle efficiency Σ: 5 4007 4 250 714 - -
  • boarfish [WOTAC] Panther II 1 2
  • uma722 [BBL] Bisonte C45 1
  • Power___Rangers [PLA-4] STG Guard 1 2
  • a123789987 [DC-T] IS-2-II 1 1
  • AdmiralZeppelin GSOR 1008 1
  • HaratioNelson Centurion Mk. 5/1 RAAC
  • AngryEviL Cz20_ShPTK_TVP_100_mm 1
  • xm196835 [A3A3A] WZ-132 1 1
  • kuuuuuuJIa_13 E 75 TS 1
  • hanimas100hn Škoda T 27 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4007
  • {{ ::replay.translations.damageDealt.sniper }} 716
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 250
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 714
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,39
Credits With Premium
Received 77 363 77 363
Personal Reserves bonus 58 023 58 023
Battle payments 34 814 34 814
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 170,200 208,882
 
Auto-repair vehicle -4,266 -4,266
Auto-resupply ammunition -30,090 0 -30,090 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 95,844 0 134,526 0
Time
  • Starting time 14:00
  • Battle duration 8 min 5 s
  • Time of destruction -
Experience
Received 1 339 67     1 339 67
Fine for causing damage to allies 0 0
Personal Reserves bonus 303     303
Bonus for Premium vehicle tier 201       201  
 
 
Total: 1 540 370 2 210 404
  • Version: 1.16.1
  • Server game time: 2022-05-28 14:00
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SightL1ne

Replay description

At match time around 7:07, the last enemy GSOR 1008's position was exposed and of course everyone rushed to get the last kill.

I was trying to get a Mastery Bagde so I went agrresively. Seeing that GSOR's turret was aiming for SU-130PM, I hit the throttle and unlucky for me there was a pile of ruins in my way. The tank flipped 90 degrees and I thought I was done, however I still got the shot on GSOR and managed to kill him and flipped back.

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