Best BC 155 58 game since nerf -- ace tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
138 688
3 270
37
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Standard
Cliff
Bat.-Châtillon 155 58
Bat.-Châtillon 155 58
xc103
04.06.2022 09:26
Without Premium With Premium
Credits 59 125 59 125
Experience (x{2} for the first win in a day) 2180 3270
Detailed Report
Statistics for xc103
Battle efficiency Σ: 1 3450 14 - - - 5214
  • miki111_2016 [AZYL] E 100 2 1
  • scurtuvirgil [RO_TH] Progetto M40 mod. 65 1 1
  • kacan1592 T110E4 1 2
  • Anastasia611 Object 268 Version 4 3 2
  • sincou7399 IS-7 1
  • __FJ__ [B-E-A] Super Conqueror 3 2
  • Norbi044HUN [HUN-W] Vz. 55 1
  • sjoerdwreed Leopard 1 1 1
  • kurchatow [HRDST] TVP T 50/51 3
  • LucCaldwell Bat.-Châtillon 155 58 1
  • _kolegs_2002 STB-1 2 2
  • Ammo_Rick [PR-ON] E 100 1 1
  • Ecogaming21 Kranvagn 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 12/1
  • {{ ::replay.translations.shots.heHits }} 21
  • {{ ::replay.translations.damageDealt.total }} 3450
  • {{ ::replay.translations.damageDealt.sniper }} 3450
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 12/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 5214
  • {{ ::replay.translations.stunsCaused }} 20
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,1
Credits With Premium
Received 59 125 59 125
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -28,000 0 -28,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 81,125 0 110,688 0
Time
  • Starting time 09:26
  • Battle duration 13 min 44 s
  • Time of destruction 13 min 43 s
Experience
Received 1 090 55     1 090 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 180 1110 3 270 1166
  • Version: 1.17.0
  • Server game time: 2022-06-04 09:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: xc103

Replay description

Unexpectedly good game with BC tier X arty.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-06-04 в 11:13