High way to get 10k?
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
76 959
4 462
25
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Highway – Standard
Highway
T-54 ltwt.
T-54 ltwt.
iA_mnoT_thatI_ncredible
08.06.2022 23:27
Without Premium With Premium
Credits 51 306 51 306
Experience 3718 4462
Detailed Report
Statistics for iA_mnoT_thatI_ncredible
Battle efficiency Σ: 2 2216 2 - 8626 7 -
  • kapibara79 [BDLP] Bisonte C45
  • ALMOGAVER_C [R_CAT] Kunze Panzer 2
  • farcatkofan IS-7
  • BBS64 Leopard Prototyp A 1 3
  • remik222 Rheinmetall Skorpion G
  • TheShaddow Spähpanzer Ru 251 1
  • Tofik0077 FV215b (183)
  • Tomas_Malevicius [BYST] Emil II 1
  • Rudra_MEGA Leopard Prototyp A
  • _Martas420_ [PIG-S] Object 257 1 2
  • rafik0117 [W-A-P] Object 252U Defender 1
  • gamer1555 Cz20_ShPTK_TVP_100_mm
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2216
  • {{ ::replay.translations.damageDealt.sniper }} 1446
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 8626
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,43
Credits With Premium
Received 51 306 51 306
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,419 -9,419
Auto-resupply ammunition -37,972 0 -37,972 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -16,085 0 9,568 0
Time
  • Starting time 23:27
  • Battle duration 11 min 3 s
  • Time of destruction 11 min 2 s
Experience
Received 1 487 74     1 487 74
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 231 333     2 231 333
 
 
Total: 3 718 407 4 462 444
  • Version: 1.17.0
  • Server game time: 2022-06-08 23:27
  • Spawn: II
  • Battle type: Regular
  • Uploaded: iA_mnoT_thatI_ncredible

Replay description

Well, i was lucky that i have some skilled snipers to cover me.
So there was a point that the ending was not obwious, but luckyly me and my teammates maniged to hold the enemy, so they couldnt take our capzone.

Replay's comments (0)