pogrom ae
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
168 876
3 721
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Standard
Siegfried Line
AE Phase I
AE Phase I
fx_t13 [Y_MEH]
10.06.2022 00:35
Without Premium With Premium
Credits 62 955 62 955
Experience 2991 3721
Detailed Report
Statistics for fx_t13
Battle efficiency Σ: 2 5465 5 6060 2867 9 -
  • evil_knevil_1 [PLSNO] Concept 1B
  • corsaire33 [BAROU] Panhard EBR 75 (FL 10)
  • pan124krass_743 Strv S1 2 1 2
  • Marsjanex [SCAML] ISU-152K 1 1 2
  • eltalegas [T_M_C] T77 1
  • mikolaich_82 Progetto M35 mod 46
  • MaddiiX Mäuschen 4 1 4
  • _bosnian_fighter [-B-P-] Kunze Panzer 3 1
  • zsirosb200324 [BPA] 122 TM 1 1
  • cooky2015 Waffenträger auf Pz. IV 1
  • Michu_baranski994 [3-D-3] Progetto CC55 mod. 54 5 1 3
  • CollonelMoutarde29 Bat.-Châtillon 155 55
  • ToXicScHocK95 [STE1N] Conqueror
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 23/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5465
  • {{ ::replay.translations.damageDealt.sniper }} 2398
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 6060
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2867
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,87
Credits With Premium
Received 62 955 62 955
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,356 -9,356
Auto-resupply ammunition -31,060 0 -31,060 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 64,539 0 105,460 0
Time
  • Starting time 00:35
  • Battle duration 5 min 15 s
  • Time of destruction 5 min 14 s
Experience
Received 1 459 73     1 459 73
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 095 330     1 095 330
Bonus for Premium vehicle tier 109       109  
For playing in a Platoon 328     328
 
 
Total: 2 991 403 3 721 440
  • Version: 1.17.0
  • Server game time: 2022-06-10 00:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: fx_t13

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